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* Clothes, armor, weapons, creatures, NPCs
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* Furniture, and other medium-sized clutter * Blood splatters, falling snowflakes, butterflies * Mesh fixes from the Unofficial Oblivion Patch are included. * Landscape color maps and normal maps edited at the mipmap level to reduce the tiling effect in the distance. * Advanced normal map techniques used to make landscape textures seem very 3D. * Textures which use the parallax shader have been altered at the mipmap level so that things look very 3D from a distance but do not get the soupy artifacts associated with the parallax effect when viewed close-up.
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This removes unwanted artifacts parallaxing can cause around corners. * Only parts of the mesh which NEED parallaxing have the parallax flag enabled. * A large number of meshes have been altered to take advantage of the game engine's parallax shader. This makes things seem much clearer and sharper in-game. * Most textures are 4 times the size of the originals. Now after having the file upload all night, here it is! I've gotten more than a few requests for this mod to be uploaded, so I went and got permission from Qarl himself, to host the file. There's a patch available for this mod, here.
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