
I will not be one of those third-person-view supporters that refuse to accept the fact that that particular camera mode doesn't have its advantages.
Futurama is this at least in Fry's levels, since the others don't carry weapons.Since I myself suffer from motion sickness, allow me to put in my two cents. Danganronpa Another Episode: Ultra Despair Girls. Primarily another genre, but with a significant TPS mode Metal Gear (earlier games, up until MGS4). The first two Grand Theft Auto games, and Chinatown. High/fixed camera ( Top Down, 3/4, Isometric, etc) Shadow the Hedgehog (with some of the Platformer elements of its parent series.). The original has shooting in the First-Person. Resident Evil: Revelations' HD version. Ratchet & Clank Future: A Crack In Time. Ratchet & Clank Future: Quest For Booty. Ratchet & Clank Future: Tools of Destruction. Metal Gear Solid 4: Guns of the Patriots. Machina of the Planet Tree -Unity Unions. Gunslinger Stratos: combines this with Light Gun Game. Ghost In The Shell Stand Alone Complex for the PS2. Freedom Wars: Technically an Action RPG, but ranged combat works like this. Everything or Nothing (a James Bond game). Destroy All Humans! Big Willy Unleashed. Conflict Desert Storm II: Back To Baghdad. Asura's Wrath- plays with this, in that the main projectile button has the camera act like this. The Stealth-Based Game is a third person shooter with sneaking around in the dark elements and a stealth kill system (not to say that some FPS examples don't exist.)Įxamples: Over-the-shoulder locked or free floating camera In many cases, the player must stand still to use first person view, but some titles allow the player to play like a FPS indeed, Oddworld: Stranger's Wrath actually requires the player to shoot from first-person, and in the chase camera view only melee attacks are allowed. Many also have an optional first-person view, which allows for precise shots and looking around at environment features that are otherwise hidden from the default camera. Third-Person Shooter games with a free-rotating camera often incorporate an aim-assist feature, since aiming from a free-rotating camera is difficult.
These games often combine the shooting elements of a First-Person Shooter or Light Gun shooter, with the jumping and climbing puzzles of a 3D platformer or a simple melee fighting system from a brawler. It is a shooter with either a free-rotating camera or Always Over the Shoulder perspective. A subgenre of shooters and a type of 3D game that has grown to prominence in recent years, especially on consoles.